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Perplex city

the first self-supporting ARG Guy says: “Perplex City is a cross between collectible-card game and Alternate Reality Game. It’s centered around a stolen artefact, and there’s a $200,000 reward for...

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Wearable Game

Clues Woven Into Cloth If you find yourself wearing clothes from a new company called Edoc Laundry, beware: Strangers may walk up to you on the street to examine the intricacies of your shirt’s...

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Joi Ito

Recursive video in Second Life Had our first meeting inside of Second Life today to talk about the island. Thanks to everyone who showed up. Special thanks to Aimee Weber who donated an amphitheater!...

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Troy

Alternate Reality Game “One of the shared characteristics of all the types of game is to be closed systems, limited in time and space, as a sort of ‘magic circles’ where the player voluntarily decides...

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Gaming Realities

Virtual Spaces are the New Public Spaces In less than a month Gaming Realities, one of the biggest festivals to date encompassing the critical exploration of videogames in the fine arts and humanties,...

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2006 Alternate Reality Games White Paper

Performance Art “[...] Beyond games and texts about games, performative art has sometimes used ARG strategies to break Brecht’s “fourth wall.” The traditions of performance art and guerrilla theater...

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Experimental Gameplay: Toward a Massively Popular Scientific Practice

Massively multi-citizen science is almost here Can a game developer be nominated for a Nobel Prize in one of the sciences by the year 2032? That’s my plan, which I presented this past weekend at the...

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Alternate Reality Games or Fiction of the Future?

The Space between me and my Avatar The virtual world of Second Life got a little bit stranger for me this week. I went over to see Destroy Television the other day at the gallery where she’s hanging...

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[iDC] game culture (?) (!) (%#@)

Game Physics Andreas Schiffler wrote: [...] I am at the beginning of some research into the area of game physics (that is, the simulation of physics in video games) … The research is somewhat...

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_Augmentology 1[L]0[L]1_ by Mary-Anne (Mez) Breeze

Ars Virtua is pleased to announce _Augmentology 1[L]0[L]1_ by Mary-Anne (Mez) Breeze. Mez has initiated this work as part of her ongoing interrogation of the space, place and language of synthetic...

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